Tap to dive
Balls orbit the rings. Tap when a gap passes under the ball and it drops a ring deeper. Hit the middle of the gap for a perfect dive.
A one-thumb arcade game with a lottery-show soul. Tap as a gap swings under the ball, land it in the centre, fill your line, then watch the day's six numbers come out.

Progressive jackpot
12,000
In-game coins. No cash value.
New pot in
00:00:00
The loop
A run lasts about a minute. It is quick to learn, and timing the gap just right never gets old.
Balls orbit the rings. Tap when a gap passes under the ball and it drops a ring deeper. Hit the middle of the gap for a perfect dive.
Every ball you land is one of the Forty-Five. Six landings bank a line. Land clean and your combo climbs to times five.
After every run six numbers come out of today's pot. Three matches pay 150 coins, four pay 600, five pay 3,000, six take the jackpot.
Eight kinds of level
Still one thumb, but each kind of level times your tap against something new. They mix right across the map.

Dive through the gaps and land balls in the centre. Six landings bank a line for the draw.
Your goal
Bank lines, land balls, make perfect dives, earn coins or chain a combo.
200
levels
10
worlds
8
kinds of level
45
characters
5
powers
The map
Ten worlds of twenty levels each, from the warm-up of Sunrise Shore to The Hopper's Throne. Every level has a goal and three stars to earn, every world ends with a boss, and the first level of every world is always open.

The Forty-Five
Uno Bombolone, Settimo Screamo, Otto Risotto and forty-two more. Land a number five times to meet it, twenty-five to make it hot, a hundred to see it at sunrise.
Uno
Due
Tre
Quattro
Cinque
Sei
Settimo
Otto
Nove
Dieci
Undici
Dodici
Tredici
Quattordici
Quindici
Sedici
Diciassette
Diciotto
Diciannove
Venti
Ventuno
Ventidue
Ventitré
Ventiquattro
Venticinque
Ventisei
Ventisette
Ventotto
Ventinove
Trenta
Trentuno
Trentadue
Trentatré
Trentaquattro
Trentacinque
Trentasei
Trentasette
Trentotto
Trentanove
Quaranta
Quarantuno
Quarantadue
Quarantatré
Quarantaquattro
QuarantacinqueThe shop
Every run pays coins, and so does every new star. Spend them on packs of powers, then load up to three into a level.
Rings at half speed for six seconds.
3 for 450
Every gap half again as wide for eight seconds.
3 for 450
The next bonk costs nothing: no combo lost, no life.
3 for 600
Ten more seconds on the clock.
3 for 300
Your next dive passes the ring, gap or not.
2 for 800
Screens












Every level, mode and character is in the game for everyone.
Nothing interrupts a run. Not between levels, not ever.
Coins are earned in play and can't be bought or cashed out.
The daily pot and the draw are worked out on your phone.
Coming soon to iPhone. Free, with no ads and nothing to buy.